No, that was not the bug, but it does only appear when running DirectX.

Sean


> -----Original Message-----
> From: Scott Y. Hong [mailto:[EMAIL PROTECTED]]
> Sent: Friday, June 07, 2002 5:47 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Shape3d Geometry
> 
> 
> This might be a bug related to Appearance. If you turn the 
> anti-aliasing
> "pointAttrib.setPointAntialiasingEnable( false )" to false, 
> and see if your
> problem goes away. This work around was provided by "Kelvin" fron Sun
> and hope this bug will be fixed in FCS.
> 
> One way to verify it is to use DirectX Java3d version to run 
> you program.
> If the problem goes away, this would confirm the bug is 
> caused by the one
> mentioned above.
> 
> Scott Y. Hong
> 
> ----- Original Message -----
> From: "Mark Hood" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, June 07, 2002 6:47 PM
> Subject: Re: [JAVA3D] Shape3d Geometry
> 
> 
> > > Date:         Fri, 7 Jun 2002 15:37:50 -0700
> > > From: Sean Sylvis <[EMAIL PROTECTED]>
> > >
> > > Thanks, but I should have mentioned that I am displaying 
> with cull none,
> so
> > > that's not the problem.
> >
> > I was guessing a triangle winding problem too.  I can't 
> think of a reason
> why
> > stripifying would make invisible geometry visible.  If 
> you're using Java
> 3D 1.3
> > beta 2 and have a reproducible test case, please submit it 
> and we'll take
> a
> > look.  FCS is right around the corner though, so if it's a 
> bug it might
> have to
> > wait for a patch release.
> >
> > -- Mark Hood
> >
> >
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