Thanks, Nitin, From what I read, the only way to do the depth sorting is to use BSP or this sort octree . I have not started to implement it yet. I also hoping there is some easier way.
cheers! At 09:44 PM 6/27/2002 +0530, you wrote: >Lan, > >No I didn't get any response to this query...probably it is something which >is very-very simple or the other way round :) >No I'm not doing any occlusion culing, I'm using immediate mode of rendering >because the number of geometries are huge in my view. The geometry is mainly >consisting spheres so I'll display a point for the farther component rather >than a sphere . > >regards, >nitin > > > -----Original Message----- > > From: Lan Wu-Cavener [mailto:[EMAIL PROTECTED]] > > Sent: Thursday, June 27, 2002 8:24 PM > > To: Nitin.Jain > > Subject: Re: [JAVA3D] depth sorting > > > > > > Nittin, > > > > Have you got any responses directly to you? > > I am also interested in the answer to this question. Are you doing > > occlusion culling? > > > > > > At 01:40 PM 6/17/2002 +0530, you wrote: > > >Hi, > > > > > >I have thousands of geometries in my view and I know the > > center points, I > > >want to depth sort all of these. Can somebody suggest me > > what is the best > > >way to this. I also have the rotation behaviour so I have to > > do it at each > > >rotation of the model I carry out. Should I apply the > > rotation on all the > > >points and then calculate the distance of each point from > > the view point. Or > > >is there any readymade way available in Java3D to do this. > > > > > >Regards, > > >Nitin > > > > > >------------------------------------------------------------- > > --------------- > > >------------------------ > > >AS FAR AS THE LAWS OF MATHEMATICS REFER TO REALITY, THEY ARE > > NOT CERTAIN; > > >AND AS FAR AS THEY ARE CERTAIN, THEY DO NOT REFER TO > > REALITY. -- Albert > > >Einstein > > > > > >============================================================= > > ============== > > >To unsubscribe, send email to [EMAIL PROTECTED] and > > include in the body > > >of the message "signoff JAVA3D-INTEREST". For general help, > > send email to > > >[EMAIL PROTECTED] and include in the body of the message "help". > > > > Lan Wu-Cavener > > Dept. of Landscape Architecture > > > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". Lan Wu-Cavener Dept. of Landscape Architecture =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".