Joerg, Thanks for your bug report. It is a regression bug in Java 3D 1.3 beta1 and 2. Too bad we were unable to uncover this bug earlier, so it will *not be* in the coming Java 3D 1.3 FCS release. We will try to understand the cause of this bug. We'll post a workaround to this bug on the alias, if we found one.
thanks, - Chien Yang. Java 3D Team. > Date: Sat, 06 Jul 2002 11:19:53 +0200 > From: Joerg 'Herkules' Plewe <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] Trouble with Link/SharedGroup - is it a Java3D bug?? > To: [EMAIL PROTECTED] > MIME-version: 1.0 > X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 > Content-transfer-encoding: 7bit > X-Priority: 3 > X-MSMail-priority: Normal > Delivered-to: [EMAIL PROTECTED] > > Hm, may a SUN guy should comment on the topic? SharedGroups are a powerful > concept - if they work! > > ? Is it a bug, then will it be fixed? > ? Is it a misunderstanding, then how should they be used? > ? If non of the former, it should be documented that Links/SharedGroups > should be avoided bc. they don't work and replaced by cloneTree() whereever > possible? > > There are some constructs that are hard to do w/o SharedGroup, e.g. if you > wanted to spin all trees on a terrain synchronously by just updating a > single TG. > > Currently this can be done for a tree typically is a trivial sub-scenegraph. > But dare the tree is a fractally computed one, that consists of many Nodes > itself! See the effect from my sample.... > > - J > > ----- Original Message ----- > From: "Lan Wu-Cavener" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, July 05, 2002 9:05 PM > Subject: Re: [JAVA3D] Trouble with Link/SharedGroup - is it a Java3D bug?? > > > > Yes, memory usage is huge, performance is poor compared to what I am using > > (Geometry By-Reference) now. I only turned the visibility on or off to > > avoid detaching the BranchGroup( another performance drop). But has never > > had geometry being altered or mix up. I don't use beta version either. > > > > > > At 01:54 PM 7/5/2002 -0500, you wrote: > > > > >Increased memory usage, poorer than expected performance, renderbin > > >crashes (stopped when sharedgroups/links were removed), and geometry > > >seemingly getting altered and mixed up (a leg on one of my characters > > >suddenly replaced by a tree). That sort of thing. That was with 1.2 > > >though... haven't tried with the most recent beta. > > > > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".