I am a big fan of X3D because you can easily transform it to and from
other forms using XSL.  Also there is the nice dtd validation you get
with XML.  Besides, having a XML 3D graphics format is cool :)

Mike


Joachim Diepstraten wrote:
> Hi
>
>
>>incarnation of VRML called X3D will be unveiled at Siggraph.  The Xj3D
>>project, www.xj3d.org is a sample implementation of this spec that also
>
>
> I'm not sure if x3d really will start a revival of VRML. Somehow I get the
> feeling no one is really interested in X3D, otherwise I can't think why
> there isn't even one decent player which can play X3D nativ (nativ means
> by not transforming it to VRMLxx). So all the major players in the
> IT-business don't seem to care any bit of X3D it seems.
>
> Just my 5 cents
>
> EOF,
>  J.D.
>
> --
> Explore SRT with the help of Java3D
> (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
> (http://www.antiflash.net/java3d/relativity (mirror)
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to