I am a big fan of X3D because you can easily transform it to and from other forms using XSL. Also there is the nice dtd validation you get with XML. Besides, having a XML 3D graphics format is cool :)
Mike Joachim Diepstraten wrote: > Hi > > >>incarnation of VRML called X3D will be unveiled at Siggraph. The Xj3D >>project, www.xj3d.org is a sample implementation of this spec that also > > > I'm not sure if x3d really will start a revival of VRML. Somehow I get the > feeling no one is really interested in X3D, otherwise I can't think why > there isn't even one decent player which can play X3D nativ (nativ means > by not transforming it to VRMLxx). So all the major players in the > IT-business don't seem to care any bit of X3D it seems. > > Just my 5 cents > > EOF, > J.D. > > -- > Explore SRT with the help of Java3D > (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) > (http://www.antiflash.net/java3d/relativity (mirror) > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".