Joachim Diepstraten wrote:

>
>
>Well last time I checked because a Co-Worker was interested in it (okay at
>least 2 months ago) it was only able to play X3D which were not in
>XML format and even those only with problems. Of course I don't want to
>narrow your effort I think it's the format itself which is just way too
>complex.
>
>
X3D currently supports 2 encodings, XML and utf8.  The XML encoding has
been lagging in Xj3D for two reasons, user interest and spec
development.  Most of the users of Xj3D have been using it for VRML97
support, not X3D.  The specification itself is much farther along in the
utf8 area as it could borrow from VRML97.  As the final pieces are put
into place for the X3D spec you will see the capabilities begin to
converge.  I had hoped that the M5 release would be that convergence,
but it will be M6 before both encodings are comparible.

>>As to big companies supporting it...  Siggraph is always the place for
>>that sorta news, stay tuned.
>>
>>
>
>Lets see and wait although frankly my interest in x3d is very
>close to zero.
>
>
Mine reached that point a long time ago.  Its taken me awhile  to get
excited again.  I think we now have a spec and a process that might
actually allow incremental improvements...  VRML died from because it
couldn't respond to new developments...  well see if X3D can do better.

--
Alan Hudson
President: Yumetech, Inc.                      http://www.yumetech.com/
Web3D Open Source Chair        http://www.web3d.org/TaskGroups/source/

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