Joachim Diepstraten wrote:

>Hi
>
>
>
>>incarnation of VRML called X3D will be unveiled at Siggraph.  The Xj3D
>>project, www.xj3d.org is a sample implementation of this spec that also
>>
>>
>
>I'm not sure if x3d really will start a revival of VRML. Somehow I get the
>feeling no one is really interested in X3D, otherwise I can't think why
>there isn't even one decent player which can play X3D nativ (nativ means
>by not transforming it to VRMLxx). So all the major players in the
>IT-business don't seem to care any bit of X3D it seems.
>
>
I'm definately biased, but Xj3D plays X3D content native and I consider
it a decent player :)

The X3D spec process definately went south for awhile.  Originally the
specification was being written by 2-3 people from big companies which
imploded.  Its taken a big effort to recover from that.  Now we have 10
very active participants and a nice draft spec.  By Siggraph well have
the spec in good shape and ready for folks to implement.  I think we've
fixed a lot of the problems in the VRML spec and really built a good
base to work from.  We should have a working model to extend the spec
instead of waiting 5 years to modify it.

As to big companies supporting it...  Siggraph is always the place for
that sorta news, stay tuned.

--
Alan Hudson
President: Yumetech, Inc.                      http://www.yumetech.com/
Web3D Open Source Chair        http://www.web3d.org/TaskGroups/source/

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