Haiquan,

Local eye lighting affects only the eye vector, and hence, just
the specular part.

BTW, your e-mail attachment was big enough to get people upset.
Just make the images smaller and low resolution.

Vaidya


>On Tue, 21 Jan 2003 10:33:05 +0900, Haiquan Yang <[EMAIL PROTECTED]> wrote:

>I read the Java3D specification, the parameter
>        View.setLocalEyeLightingEnable( boolean flag )
>only affect the specular effect. I tried to remove the specular components
>from the material, the antifact disappeared, but the rendered image became
>ugly.
>
>  Haiquan Yang



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