Haiquan, Local eye lighting affects only the eye vector, and hence, just the specular part.
BTW, your e-mail attachment was big enough to get people upset. Just make the images smaller and low resolution. Vaidya >On Tue, 21 Jan 2003 10:33:05 +0900, Haiquan Yang <[EMAIL PROTECTED]> wrote: >I read the Java3D specification, the parameter > View.setLocalEyeLightingEnable( boolean flag ) >only affect the specular effect. I tried to remove the specular components >from the material, the antifact disappeared, but the rendered image became >ugly. > > Haiquan Yang > > ========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".