Is it valid to change the child mask of a Switch from the preRender method of a Canvas3D ? If so, will the result show up in that frame ?
I'm thinking of writing something akin to DistanceLOD that will work for multiple Views/Canvas3Ds, and I wondered if this might be a valid approach.
Rob --
Rob Nugent Sun Microsystems, Southampton, UK
[EMAIL PROTECTED]
Tel: +44 (0) 1489 585503 Fax: +44 (0) 1489 881363
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