I have a quick question:

Is it valid to change the child mask of a Switch from the preRender method of a
Canvas3D ? If so, will the result show up in that frame ?

I'm thinking of writing something akin to DistanceLOD that will work for
multiple Views/Canvas3Ds, and I wondered if this might be a valid approach.

Rob
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Rob Nugent Sun Microsystems, Southampton, UK

[EMAIL PROTECTED]

Tel: +44 (0) 1489 585503
Fax: +44 (0) 1489 881363

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