At 03:07 PM 2/26/2003 -0800, Justin Couch wrote:

Was this on the same machine or did you swap the machine at the same
time as J3D?

It was on the same machine.




One thing you might find is that during the change, the TextureLoader
util class may have changed its resizing strategy. Perhaps the 1.2 code
would resize to the nearest power of two (hence resizing downwards to
the acceptable 2048) while 1.3 only resizes to the next size up, which
is 4096 and thus blowing the texture out of the water.


Is there a way of checking this?



--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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