Dear Guang Bin Liu,
You might want to look back through the archive about stereo imaging.
There are some examples of how to do it.
My own problem is that stereo is not 'available' to Java 3D, which
can be seem when you run QueryProperties.java, a program in
JAVA_HOME/demo/java3d/PackageInfo.
Among it's output is the line:
stereoAvailable = false
If it _is_ available, then you should try running any simple
example which uses SimpleUniverse to initialise the scene graph
(e.g. JAVA_HOME/demo/java3d/HelloUniverse/HelloUniverse.java)
**but** with the command line:
java -Dj3d.stereo=REQUIRED HelloUniverse
Any application that uses SimpleUniverse will use stereo rendering
when the j3d.stereo property is set.
rant mode on---->
I wish the Java 3D team would maintain a list of cards and drivers
that support stereo in Java 3D.
Stereo imaging is a strong selling point for Java 3D, but there's
a long history of it not working (just look back through the
archive).
off<----
- Andrew
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Dr. Andrew Davison E-mail: [EMAIL PROTECTED]
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Prince of Songkla University Tel: +66 74 211030 x2240 (then x316)
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