I believe that the Quad Buffer option needs to be enabled within the OpenGL
panel of the Display Settings control.   The machine isn't available to me
now so I can't double check this.

Mark Tarlton

-----Original Message-----
From: GB Liu [mailto:[EMAIL PROTECTED]
Sent: Wednesday, March 19, 2003 7:39 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Stereo Viewing


Hi Friends:

Mark Tarlton suggested to use Quadro4 750XGL for render stereo J3D image.  I
bought one today and tested it.  I still could not get the left/right eye
images rendered. (I am using immediate mode to render two images to left and
right eyes separately.  Viewed from a stereo glasses). Maybe I need to alter
something which I did not realize?  Could you please give me a suggestion.

Best regards,

G.B. Liu

----- Original Message -----
From: "Tarlton Mark-CMT041" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 12, 2003 11:39 PM
Subject: Re: [JAVA3D] Stereo Viewing


> I've had success with the Quadro 4 cards (PNY 750XGL) and OpenGL J3D.
> The Quadro supports OpenGL quad-buffered stereo directly and therefore
> doesn't require any driver patching.
>
> Mark Tarlton
>
>
> -----Original Message-----
> From: GB Liu [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, March 11, 2003 8:59 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Stereo Viewing
>
>
> Andrew:
>
> Thank you for your suggestion.  I have been working with J3D stereo
> image for at least two years.  When I use Geforce II Max card and
> patch the nv4_mini.sys file with a SoftQuadro program, the stereo
> images are
rendered
> correctly.  However, you know the GeForce II is already obsolete.  I
> have
to
> explore the availability of GeForce 4.  But I have not got it working
> yet. Could anyone who has a  successful experience of running J3D
> stereo image please give us some information about what cards can be
> used for J3D
STEREO
> IMAGE?  If there is a trick (such as patching nv4_mini.sys), please
> also tell me.  Hi, it has been a long pain about the graphic card with
> J3D stereo.  How can we expect a solution of it?
>
> Thank you a lot!
>
> G.B. Liu
>
> ----- Original Message -----
> From: "Andrew Davison" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, March 12, 2003 12:06 PM
> Subject: Re: [JAVA3D] Stereo Viewing
>
>
> > Dear Guang Bin Liu,
> >
> > You might want to look back through the archive about stereo
> > imaging. There are some examples of how to do it.
> >
> > My own problem is that stereo is not 'available' to Java 3D, which
> > can be seem when you run QueryProperties.java, a program in
> > JAVA_HOME/demo/java3d/PackageInfo.
> >
> > Among it's output is the line:
> >         stereoAvailable = false
> >
> > If it _is_ available, then you should try running any simple example
> > which uses SimpleUniverse to initialise the scene graph (e.g.
> > JAVA_HOME/demo/java3d/HelloUniverse/HelloUniverse.java)
> > **but** with the command line:
> >
> > java -Dj3d.stereo=REQUIRED HelloUniverse
> >
> > Any application that uses SimpleUniverse will use stereo rendering
> > when the j3d.stereo property is set.
> >
> > rant mode on---->
> >   I wish the Java 3D team would maintain a list of cards and drivers
> >   that support stereo in Java 3D.
> >
> >   Stereo imaging is a strong selling point for Java 3D, but there's
> >   a long history of it not working (just look back through the
> >   archive).
> > off<----
> >
> > - Andrew
> >
>
> ----------------------------------------------------------------------
> ----
> ---
> > Dr. Andrew Davison             E-mail: [EMAIL PROTECTED]
> > Dept. of Computer Engineering  Fax: +66 74 212895 (then 201 after
> > office
> hrs)
> > Prince of Songkla University      Tel: +66 74 211030 x2240 (then x316)
> > Hat Yai, Songkhla 90112, Thailand  or: +66 74 212895 x316
> > http://fivedots.coe.psu.ac.th/~ad
> >
> >
>
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> >
>
>
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