Title: RE: [JAVA3D] Animating body

Could be a thread problem. You should have one thread where you set the rotations, and this thread should have a lower priority than the rendering thread. Also, do you have sleeps between setting of the rotations. If not, setting happens so fast that only the last position gets rendered. See java.lang.Thread for more details.

Pasi

-----Original Message-----
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Botha Levente
Sent: 9. heinäkuuta 2003 10:03
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Animating body


Hi all!

I restarted to work on my simulation project and i got into problems in the
firs hour.
A would like to animate the legs of a human body.
If i press a button it should make a "full step" (moving both legs ...).
I tried to make a while cycle with the right transformations in it but my
"human" doesn't move his leg.
It calculates the angle's. I set the Transform3D -s, set the transforms but
nothing happens until the last transformation.
So ... i would like to ask you: how could i solve this problem. I would like
to se "him" animating that step (let's say rotating those legs with a little
stepping, 0.1 rads by ex.)

I hope you could understand what i wrote.

Thanks in advance!

Levi

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