I have heard it said that Behaviours are the only way to change a live scenegraph. Not 
sure about that, but that is what they are designed for.

I put together a small java3d tutorial that has a couple of sections about behaviours 
which may be useful, although it doesn't exactly match your situation. 
http://www.newview.co.uk/e/tutorials/java3d/index.jsp

-ben

-----Original Message-----
From: Botha Levente [mailto:[EMAIL PROTECTED]
Sent: 09 July 2003 08:03
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Animating body


Hi all!

I restarted to work on my simulation project and i got into problems in the
firs hour.
A would like to animate the legs of a human body.
If i press a button it should make a "full step" (moving both legs ...).
I tried to make a while cycle with the right transformations in it but my
"human" doesn't move his leg.
It calculates the angle's. I set the Transform3D -s, set the transforms but
nothing happens until the last transformation.
So ... i would like to ask you: how could i solve this problem. I would like
to se "him" animating that step (let's say rotating those legs with a little
stepping, 0.1 rads by ex.)

I hope you could understand what i wrote.

Thanks in advance!

Levi

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