Ok, I understand it, but for correct moving behavior you must have a suitable scene graph. Your scene graph seens wrong to me. For a human movement, of course.
Alessandro ----- Original Message ----- From: "Botha Levente" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 17, 2003 5:55 AM Subject: Re: [JAVA3D] Animating body > All my body parts are separate classes which extends TransformGroups. > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
