Ok, I understand it, but for correct moving behavior you must have a
suitable scene graph. Your scene graph seens wrong to me. For a human
movement, of course.

Alessandro






----- Original Message -----
From: "Botha Levente" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 17, 2003 5:55 AM
Subject: Re: [JAVA3D] Animating body


> All my body parts are separate classes which extends TransformGroups.
>
>
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