Hi
I know that this is borring already but please tell me (somebody) why
doesn't rotates that interpolators i add to my transformgorups at other
place then createSceneGraph method?
So i will describe the situation again:
I could successfully add and interpolator to my class (here is a simple
sketch):
LegTG
/ \
sTG RotInt (sTG)
|
jointTG
|
footTG
In my createSceneGraph class i build up my graph with the help of
classes like this one. But they doesn't make any rotation.
If i add an Interpolator in my createSceneGraph to my body class (which
the part classes are connected to) it rotates well.
I hope you can understand my question. It's quite long and not so
correct.
Thank you!
Bye,
Levi
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