Hello.
I have been working with java3d for about 2.5 years now.
I am actually coding a 2d/3d compositing (video, images) application with sound
in Java. This application embeds a 'universal' tree api that can see java3d plugged in
to render 3d images. Java3d is also used in the software for visualisation. It is also
used for a 3d painter that is in a plugin of the application.
I also work in a company doing simulators. After some demos of java3d i did to them
they wanted to know more in order to replace Inventor for rendering. Also, i had 
utilities in
the pipe for them, to do automatic imaging and positionning systems for railway track 
recognition
(from running videos)
Along that, i have some landscape stuff done to stress the API with zillion polygons.

My application is actually not pushing the 3d side, waiting for a definite solution 
about java3d. Depending
on what happens in the next weeks (months, if something encouraging takes place, even 
slowly), i'll switch
to an other (open source, this time) tree graph api, or stay java3d.
For the train company, researches on java3d stopped. The way that SUN let the API down 
reminded them
stories with Microsoft, and they did not want to play with guys like that anymore. 
Thus, java is now completely
excluded. I only have one thing to say to sun: bravo, you're really smart. This just 
thrown lots of discredit on the whole
java world and yourself. You're now seen as unreliable as Microsoft. It was not easy 
to do, but you achieved it. :(
(okay, that makes more than one thing, but i now feel better)

I would like, as most of us, the scenegraph API to be open source, with a central 
'authority'. Scenegraph API should be
seperate from the rendering layer (jogl as a reference implementation).
Everything should be open source, but still, someone, only an organisation or company, 
should handle the SPECS.
What is important in Java3d is that it is a spec. Preferably, Sun should keep on 
maintaining the spec, giving authority
to an other entity to release the reference implementation. Having  Java3d as an 
official sun spec will help in keeping
(restoring, actually. see my small rant) its weight for imposing it to stupid project 
managers. (yeah, you know some, i bet.)

I loved java3d for its simplicity and power. It let me do what i needed with very good 
performances, and easily.
I would preferably switch to a java3d compatible api, in order not to loose too much 
time, thus xith3d for the moment.

Best luck to you, for the benefit of all.

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