Thanks John, I'll check your suggestions and will see.

David Gil

----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 02, 2003 2:10 PM
Subject: Re: [JAVA3D]


> There are several reasons you may not be able to see your model.  Most
> likely is the size.  How big is your model?  Are you inside it?  You say
> "I pointed the viewer to that 0.0 after I took it alittle back", but is
> your object hundreds or thousands of units big and you only stepped back
> a few units?
>
> Another common issue is making a model with no material (thus invisible
> - we don't even load it).
>
> - John Wright
> Starfire Research
>
> > Dudi gil wrote:
> >
> > hi,
> >
> > I'm using the "com.mnstarfire.loaders3d.Loader3DS" to load a .3ds
> > model and I see nothing.
> > It's there, but I can't see it.
> >
> > Here is what I did:
> >
> > 1. Create SimpleUniverse.
> > 2. Create SceneGraph with BranchGroup and 2 TransformGroup(scale and
> > position).
> > 3. Add it to the universe.
> > 4. Create 3DS loader and load the scene
> > 5. Retrieve the BG root
> > 6. Add it to the bottom most TG.
> > 7. Add default lights (2 directional and 1 ambient).
> >
> > I checked the absolute position of the loaded sub tree and it's 0.0 so
> > I pointed the viewer to that 0.0 after I took it alittle back.
> > I set the back and front clip to 100, 0.1 as well. still nothing.
> >
> > Please if someone can help I'll be very grateful.
> >
> > Thanks David.
> >
> >
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>
>
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