> im doing this for my final year project.Yes im planning to replicate the windows
> desktop and make it into 3d and put it ontop of the current windows desktop sort of
> like a skin.I have yet to determine which language i need to use to do this, that is
> why im trying to find out if java3d can do all of this.......i have a time limit of
> 6 months to finish this project and im a beginner in Java.I have found a site that
> uses c++ and lingo to do such a desktop.And about directx, you said that it would
> work better with the windows shell, if so.......do i have to use just directx only
> or do i have to mix and match with other languages?
> which language do you think i should use, c++, java3d, or directx for this project?
DirectX is probably your best choice for this, in my opinion.
DirectX is not a language, it is an API -- so you will need to use a
different language in order to code it. Java3D, for example, can be used
to hook into DirectX, or OpenGL, on a Windows platform.
I would suggest C++ in order to work with DirectX. You will find
many references and sample programs out there using Visual C++ and MFC to
code for DirectX. You can even find Visual Basic examples, if you have a
death wish and want to try and do it all in VB. ;)
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