On Tue, 13 Apr 2004 12:00:02 -0600, Maxim Tugai <[EMAIL PROTECTED]> wrote:
What I am doing, is something like rendering on server side. I do not
want
to use native rendering, using Canvas3D, because of memory leak. What I
need
- geometry picking/collision detecting, but this stuff works only in live
branchgroups :(
Picking works very well with off-screen canvases so I don't know why it is
a problem for you. And "serverside rendering" sounds like off-screen
rendering for me: images which are created "invisible" and used afterwards
somewhere else than in a Canvas3D.
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