Gilson Laurent wrote:

2. Having 3D-support in the JRE means all systems/platforms must have 3D for a
correct and full installation of Java. That's a no-go on most
server-platforms and a problem on nearly all windows versions with shity
OpenGL-Support. You don't want to use the everchanging DirectX for such a
long-turn-strategie.

3. All 3-party-JVM's would need 3D-support as well. I just can't see IBM
including native 3D-libs into their JVM. It doesn't make sense for them. You
don't need 3D on a AIX-JSP-Web-server. Some of these don't even have a
f***ing graphicscard.

I don't think that these two points are showstoppers. Many of server platforms have no graphics, but still contain AWT in their jre. You will just get errors if you will try to show a window. Same can happen for opengl - interface can be there, with error on retrieving gl context.

Artur

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to