the trend is clear:
http://www.techcrunch.com/2010/01/21/iphone-android-admob-81-percent/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+Techcrunch+(TechCrunch)


On Jan 23, 6:05 am, Karsten Silz <[email protected]> wrote:
> On Jan 21, 9:31 pm, Stephen Chin <[email protected]> wrote:
>
> > Karsten,
>
> > JavaFX has the potential to run on any platform where Java ME can run,
> > which is a pretty large spectrum.
>
> I don't think mobile developers care about JavaME phones at this
> point.  Sorry, but with the iPhone and Android wooing developers and
> RIM and Microsoft trying to keep up, that train has left the station.
> I wouldn't go so far as Cringely who predicts that within three years
> in the U.S. there'll be only smartphones anymore, no more feature
> phones (http://www.cringely.com/2010/01/mobile-2010-predictions-apple-
> google-rim-oh-my/), but they'll sure be the developer focus for the
> years to come.  These mythical billion phones with JavaME are so
> different in every respect that most developers can't afford to create
> the dozens of different versions of apps and then get it certified
> with dozens of different carriers around the world.  Additionally, if
> I remember an interview with a JavaFX guy correctly, then existing
> JavaME phones can't use graphics hardware acceleration and the JIT of
> JavaFX, making them an order of magnitude slower than phones that have
> JavaFX built-in.
>
> >  There have been demos of JavaFX
> > Mobile running on Android devices in the past (JavaOne 2008),
>
> I assume that was JavaOne 2009 since Android was only revealed at the
> end of 2008.
>
> > and I have
> > seen it working quite well on Symbian devices
> > (http://steveonjava.com/2009/01/22/widgetfx-m3dd-conference/), so the
> > technology is there.  The real obstacle is partnerships and licensing.
>
> Yep. Now mobile phone vendors have three choices for a "rich
> application stack": Flash, JavaFX and maybe Silverlight (only
> announced for Windows Mobile and some Nokia phones so far). It seems
> everybody already signed up for Flash through the Open Screen Project
> (http://www.openscreenproject.org/partners/current_partners.html) -
> and I can see why: Apart from nicely supporting mobile hardware, Flash
> gives you something that the iPhone doesn't have as an added benefit -
> running Flash in the mobile web browser.  And yes, it's a free runtime
> (Adobe makes money on tools).  JavaME used to have a licensing fee.
> So even if Oracle drops that fee (where's the revenue then coming
> from?), it's still at a disadvantage to Flash since there are very few
> applets out there that users care about.  The JavaFX runtime is
> probably faster than the upcoming 10.1 Flash Player, so maybe JavaFX
> guns for mobile games?
>
> And please, no more app stores, ok?  AT&T will have one, Nokia has
> one, Sun will have one - so with a hypothetical JavaFX Nokia phone on
> AT&T, you have three app stores to chose from (that's two more than
> needed).
>
> > I am hopeful now that the Sun/Oracle merger has been approved by the EU
> > that they have enough muscle to get the partnerships to make JavaFX
> > Mobile a success.  It will be interesting to see what Larry has to say
> > about JavaFX technology in his announcement next week
> > (http://www.oracle.com/webapps/events/EventsDetail.jsp?p_eventId=10848...
> > <http://www.oracle.com/webapps/events/EventsDetail.jsp?p_eventId=10848...>).
>
> > Also, it would be great to hear back first-hand about announcements from
> > Mobile World Congress while you are out there.  :-)
>
> I'm not there, I just follow the news.  :-)
>
>
>
> >  smime.p7s
> > 8KViewDownload

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