I pretty much agree with that analysis, just wanted to point out that
Android Marked went from 20.000 to 25.000 over the last month or so:
http://www.androidguys.com/2010/01/23/unofficial-count-android-market-hovering-25000-apps/

On Jan 26, 10:36 am, Karsten Silz <[email protected]> wrote:
> On Jan 23, 7:31 pm, Fabrizio Giudici <[email protected]>
> wrote:
>
>
>
> > Karsten Silz wrote:
> > > On Jan 21, 9:31 pm, Stephen Chin <[email protected]> wrote:
>
> > >> Karsten,
>
> > >> JavaFX has the potential to run on any platform where Java ME can run,
> > >> which is a pretty large spectrum.
>
> > > I don't think mobile developers care about JavaME phones at this
> > > point.  Sorry, but with the iPhone and Android wooing developers and
> > > RIM and Microsoft trying to keep up, that train has left the station.
>
> > This is clearly false _today_ looking at the numbers. Maybe in future,
> > but _today_ Android is just a fraction of the market and I, as a
> > developer, wouldn't like to cut away e.g. the whole Nokia and BlackBerry
> > segments - criticized or not, they are still the two largets
> > manufacturers. Indeed I agree that if Oracle put some "muscles" on the
> > thing, paving the way for Android and many JME platforms, JavaFX could
> > grow a lot. Of course, depending on this and other things, in
> > perspective things may change.
>
> When deciding what mobile platform to develop for, a number of factors
> come in:
>
> How easy is development?
> How big is the market?
> How fragmented is the market?
> How easy is app distribution?
> What percentage of users will install the app?
> If you want to get paid: What percentage of users will pay for the
> app?
>
> From that perspective, Symbian is very expensive: development is hard
> (C? Qt? JME?), extreme fragmentation, broken distribution (Nokia will
> relaunch its Ovi app store after a 
> year:http://www.engadget.com/2009/12/11/nokia-taking-ovi-store-criticism-t...),
> users not interested in apps on their feature phones and not used to
> pay for content.
>
> Similarly, development for Blackberry isn't easy (no visual UI builder
> until the middle of 
> 2010:http://www.berryreview.com/2009/11/09/rim-announces-opengl-es-support...),
> quite some fragmentation (I heard developers complain on a podcast
> that it's hard/impossible to write an app that runs across all
> Blackberries), distribution is somewhat hampered (high minimum app
> price in Blackberry store of $2.99, rather few "fun apps"), low
> percentage of users who will install the app (pretty much all business
> users will have their phones locked down for security/IT management
> reasons - that probably makes up about half of all 36 mio Blackberry
> users:http://crackberry.com/press-release-research-motion-reports-third-qua...),
> and users aren't used to apps or paying for content.
>
> From that perspective, Android is attractive - easy to develop for,
> modest fragmentation, working distribution, high percentage of user
> willing to install and pay for apps (early adopters).  This seems to
> outweigh the low number of devices sold.  And look at it from a mobile
> phone vendors perspective: If you build a smartphone, you'll be
> measured against the iPhone, and right now Android makes you look best
> there (and it's free).  Maybe this will change with Windows Mobile 7
> at the end of the year at the earliest (which I think is not likely),
> maybe it'll change because Google pissed off their ecosystem by doing
> their own phone, but for now, Android is the "iPhone for the rest of
> us".  So I think developer going for Android take this into account.
>
> But no matter what you or I think is rational for developers, by
> looking at the amount of apps in the respective app store you can
> gauge developer excitement.  The numbers are inflated by these "one
> ebook is an app" and "one city guide is an app" apps, but this affects
> all platforms to a certain degree, so I think the numbers _in relation
> to each other_ are meaningful. Of course, that's where Apple is the
> king of the hill with maybe 135,000 apps today; I'm sure we'll hear an
> updated number on Wednesday.  Android is surprisingly strong with
> maybe about 20,000 apps.  Try as a I might, I couldn't get a current
> number for the Blackberry App World - I only have 2,000 after 3.5
> months last July (http://www.engadget.com/2009/07/08/blackberry-app-
> world-now-home-to-2-000-applications/).  I guess that it's a lot less
> than Android (5,000? 10,000?), if it was more, we'd heard it at the
> last RIM quarter result press conference.  Nokia doesn't give out
> numbers for its Ovi store, and the Windows Mobile store numbers are
> pathetic (though most Windows Mobile apps aren't in there).  Looking
> at these number, you could even argue that Android has the most
> developer love because despite just having a few million devices in
> the market and already seeing fragmentation, they racked up 20,000
> apps in less than a year, where Apple has 135,000 apps after 1.5 years
> for probably 65 mio devices (iPhone + iPod Touch).
>
> That's why I said that developers clearly go for iPhone and Android.
>
> > Given that Android developers are already complaining about
> > self-fragmentation of Android itself (it has been discussed in a
> > parallel thread) and that they are running just a handful of models,
> > it's to be seen if they will able to keep fragmentation under control
> > with hundreds of models.
>
> Agreed.
>
> > --
> > Fabrizio Giudici - Java Architect, Project Manager
> > Tidalwave s.a.s. - "We make Java work. Everywhere."
> > weblogs.java.net/blog/fabriziogiudici -www.tidalwave.it/people
> > [email protected]

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