"...most operations in Canvas, Paint, Xfermode, ColorFilter, Shader, and Camera are accelerated. Developers can control how hardware- acceleration is applied at every level, from enabling it globally in an application to enabling it in specific Activities and Views inside the application." Apparently this applies to WebView as well.
On Jan 26, 10:39 pm, Moandji Ezana <[email protected]> wrote: > On Wed, Jan 26, 2011 at 10:05 PM, Casper Bang <[email protected]> wrote: > > hardware acceleration > > I couldn't make out if that meant that the UI is now hardware accelerated > (as a lot of people claim that this is why Android is not as smooth-feeling > as the iPhone, which Google strenuously denies), or just elements that > you're drawing yourself. > > Moandji -- You received this message because you are subscribed to the Google Groups "The Java Posse" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/javaposse?hl=en.
