On Jan 26, 11:26 pm, Casper Bang <[email protected]> wrote:
> You conveniently leave out the issue of screen resolution
> independence. I'll still argue that this serves as a strong counter
> argument to your "very polished foundation" of Apple.

I didn't.  First of all, iOS is already screen resolution independent
- a "GUI pixel" maps to one screen pixel on iPhone 3GS and earlier and
to four pixels on iPhone 4 and up (I think with OpenGL, you can chose
to use either resolution, but I'm not sure). Secondly, it's easier for
developers / designers if they work with a physical screen size /
pixel ratio / screen resolution that they know up-front instead of
designing for many today plus some that may come tomorrow, so the iOS
way has its benefits.

But I think that we won't see another physical screen size / pixel
ratio / screen resolution on an iPhone/iPod Touch for, well, as close
as "never" as we can get (five years?).  You can't shrink touch
interfaces endlessly since your fingers stay the same size, so what
good does a 2 inch device do you if a button takes up half the screen
and the keyboard the entire?  And since only the screen would be
cheaper, you could shave off 10 bucks off the price maybe (the iPhone
4 screen is estimated to be $28.50 - 
http://vault.embedded.com/underthehood/225701854).
And average users can't make out too many individual pixels anymore on
the iPhone 4 anymore - why would you increase the resolution any
further then?  As Reinier pointed out before, CD-ROMS / DVD-ROMS
stopped getting faster at some point because it didn't matter to users
anymore.  Apple calls all the shots on the iPhone, so why should they
increase the iPhone resolution next year by a few pixels? The only
reason I can think of may be 3D where you use double the horizontal
resolution because you show two images of the current iPhone 4
resolution to the user, one for each eye. Even then, the additional
pixels wouldn't be available the apps - at least not in 3D mode.

And I think the same will happen with the iPad - I think it will stay
at 1024x768 this year and go to 2048x1566 next year.  And you can say
that nobody has done that before and it looks like a stupid idea, but
then Apple has done things on occasion that nobody did before and that
looked stupid and turned out not to be.  :-)

Who knows, Apple may do something in-between the iPhone and the iPad
one day, but I wouldn't bet on it.

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