You conveniently leave out the issue of screen resolution
independence. I'll still argue that this serves as a strong counter
argument to your "very polished foundation" of Apple. Will this turn
into a debate between top-down vs. bottom-up design? :)

On Jan 26, 11:08 pm, Karsten Silz <[email protected]> wrote:
> On Jan 26, 10:05 pm, Casper Bang <[email protected]> wrote:
>
> > It certainly looks like one major overhaul, more polish and hardware
> > acceleration.
>
> It really does seem that Apple designs products differently than
> everybody else out there - start with a small core that Apple gets
> right and then add to it in later iterations, relatively polished all
> along the way (http://www.macworld.com/article/151235/2010/05/
> apple_rolls.html).  Examples: no SDK until 2.0, no copy&paste until
> 3.0, no multitasking until 4.0, but a very solid foundation that
> didn't have to be overhauled along the way.  Yes, Apple fails too -
> Apple TV comes to mind, but nobody has succeed in the "another set top
> box for your TV category", yet.  The Mac has a lot of cruft, too, but
> at least the Mac is 27 years now and is on it's third CPU platform.
> In iOS, Apple failed in implementation (4.0 was very buggy and
> unusable on iPhone 3G, alarm clock bug), but I can only recall one
> area where they failed conceptually in iOS, so to speak -
> notifications (they plain suck on iOS, but they hired the WebOS
> notification guy last year, so I assume it'll be fixed in 5.0).  Over
> the years, iOS will get cruft, too, but so far its holding up nicely.
>
> Android, on the other side, had a lot of features since the beginning
> but shipped in what Andy Rubin said "felt more like a 0.8" 
> (http://www.intomobile.com/2010/06/01/android-update-cycle-to-change-one-andr...).
> Some things are still not right in Gingerbread even though they were
> specifically addressed - copying text (five different Google apps,
> five different ways, if you include Google Reader where you can't
> select text at all -http://www.engadget.com/2010/12/10/nexus-s-review/)
> comes to mind, some things were finally fixed (keyboard). From Nexus
> One to Nexus S, Google got rid of the "Blackberry leftovers" joystick
> and notification light, and Honeycomb is supposed to de-emphasize the
> evil menu button (allows developers to hide functionality that they
> couldn't fit on the screen) with toolbars and do away with the need
> for hardware buttions.  If you listen to the Duarte interview at
> Engadget (he did WebOS for Palm, now heads up Android user experience
> -http://www.engadget.com/2011/01/07/exclusive-interview-googles-matias...),
> he metaphorically talks about buildings that you need to tear down
> because they were bad and buildings that you need to leave standing,
> either because they are fine or because you can't change them anymore
> now.  So it seems to me that Android started out with a wider, but
> weaker foundation - compared against iOS - and therefore needed more
> "refactorings" already, though being a year younger than iOS.
>
> Obviously, I like the Apple design way better. But I've worked in
> product development for a couple of years now, and I know how easy it
> is to start out with a less than perfect base and then to pile on
> feature after feature because marketing wants it or a customers likes
> or a sale depends on it.  And then you have a product with a lot warts
> and odd ends, and at some point you wish for a big make-over.  Very
> few companies have the discipline and means to resist this - but then
> again, but I don't think there are many places that have "simplicity"
> as a company goal (http://www.asymco.com/2011/01/17/the-cook-
> doctrine/).  But I think it's great to have an example that you can
> develop products in another way than with "feature piling" and let
> that influence your work and thinking.
>
> Overall, I'm glad that Honeycomb looks like a great release and that
> finally Google hands out betas to developers ahead of time (is the
> Gingerbread SDK even available yet?) - Apple needs some competition in
> the tablet space so that they don't get lazy.  Look what Android did
> to the iPhone - all the iOS releases last year, and at least three
> mayor releases this year!  :-)

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