On Jan 26, 11:28 pm, Moandji Ezana <[email protected]> wrote:
> However, I wouldn't say that, from a developer's point of view, there have 
> been a lot of
> mistakes that have needed big refactorings.

I was thinking more from the user's point of view - everybody uses the
keyboard, and that changed a lot in Gingerbread.  The joystick being
removed is another user-visible point, and "deprecating" the menu
button another one.

> Is backwards compatibility as important in the iOS world as it is in
> Android/Java?

Not for Apple.  When iOS 4.0 came out, at least new applications could
target only 3.0 and newer iOS versions (not sure about updates to
older versions).  Since all iOS devices could get at least iOS 3.0,
that was ok.  We'll see what happens with 5.0 - but I expect to have
to target at least 4.0 as the minimum version, leaving out the
original iPhone.

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