> However, as already mentioned in this thread, one could argue why to
> bother with desktop? Since it is dying anyway and development is
> moving toward web and mobile platforms.

It's only dying because there's no security model protecting your data
from a rogue program you install.  If and when the OSs fix that we can
drop JavaScript on its head like we tried to do >10 years ago.

On Sun, Jul 24, 2011 at 7:25 AM, Igor Khotin <[email protected]> wrote:
> Hi
>
> Vuze bittorrent client could be considered as a popular Java app.
>
> Some Java games:
> Minecraft
> Tribe Trouble
> RunScape - is one of the most popular free to play MMOs
> Three Rings use Java for number of their MMOs - Spiral Knights, Puzzle
> Pirates, Bang! Howdy...
>
> RunScape, Minecraft, Vuze probably could be considered as killer apps,
> but I don't think they would make any difference on the desktop. The
> problem is not with functional capabilities, but with attitude of
> desktop/game developers. Game development is a quite conservative
> business and still C++ dominated. Recently C# is getting into the
> picture with XNA. Java would need some rich framework like XNA + a lot
> of marketing/evangelism to penetrate into the gamedev at this point.
> All we got now is JMonkey, Ardor3D, Xith3D and Slick - none of these
> could provide compete stack to simplify development (although JMonkey
> is moving in that direction). And Android shows that developers are
> willing to write client apps and games in Java if proper environment
> and support available.
>
>
> Igor
>
> On Jul 24, 5:48 am, Reinier Zwitserloot <[email protected]> wrote:
>> A recent all-java client app that could be considered 'killer' is of course
>> Minecraft, though I rather doubt that's what you had in mind.
>
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