Q: How does Chime address the issue of multiple 'frames' in a .xyz file?
Chime uses the following Rasmol-Script commands for Animation Control:
anim {on|off|info}
anim mode {loop|once|palindrome}
anim direction {+1|-1}
anim fps ###
anim frame {next|-1-|###}("anim" can be replaced with "animation")
and the following commands are available as Chime embed tags:
animfps=###
animmode={loop|once|palindrome|ping|pong}
startanim={false|no|true|yes}
AnimFrameCallback={JSFunctionName}(I hope I haven't missed anything)
Q: Does Chime have extensions to the scripting language to allow manipulation of particular frames?
Have a browse at:
http://www.cmbi.kun.nl/wetche/organic/subjmenu.html
There Chime is used for animations...
I don't have a Win32 machine nearby. But I will try to find one.
With CodeWavers CrossOver Plugin[1] you can run Chime on a Linux Machine. I've never tried it myself but my colleagues told me, that it
works fine.
[1] http://www.codeweavers.com/site/products/ -- Oliver St�ker ======================================================================= = University of Paderborn = Office: W1.111 = = Faculty of Science/Dep. of Chemistry = phone : +49 (5251) 60-5466 = = Warburger Str. 100 = fax : +49 (5251) 60-3245 = = D-33098 Paderborn = e-mail: [EMAIL PROTECTED] = = Germany = http://oc24.upb.de/~revilo = =======================================================================
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