2014-08-01 0:23 GMT+02:00 Cirilo Bernardo <[email protected]>: > ----- Original Message ----- > >> From: Nick Østergaard <[email protected]> >> To: Mário Luzeiro <[email protected]> >> Cc: KiCad Developers <[email protected]> >> Sent: Friday, August 1, 2014 12:36 AM >> Subject: Re: [Kicad-developers] 3D-Viewer new rendering and contributions. >> >> Hi Mario >> >> I did not manage to test your patch before it got committed in rev >> 5040, fine. But I have now tested it and the offsets and the rotations >> are good now. >> >> I do note that the big connectors I have are strange looking, I guess >> that is the thing about the "normals" you were talking about. They >> rendered fine before, but is it because the normals are inside out? >> > > > What do the models look like in another 3D viewer which correctly renders > normals? It's hard to tell with 3DViewer because it looks to me like every > facet is rendered on both sides (but that may be correct - the surface > may have the 'solid' attribute). If a facet were rendered only on 1 side it > would be much easier to tell because the facet would be invisible from the > wrong side. > > - Cirilo > What viewer do you suggest? Does blender do it correctly?
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