The problem with monthly fees, is that the point is to earn, not spend. So
any tools? I probably don't mind buying a web domain per year or something
like that. Anyways, this is the test I made for the ads spot. How the would
look in game.

Pic one <http://steamcommunity.com/id/Motanum/screenshot/542906046407605593>
 
[fat<http://cloud.steampowered.com/ugc/542906046407605593/742785B05AA1E148360555F5FD8AE373EE09BF46/>
]
Pic two<http://steamcommunity.com/id/Motanum/screenshot/542906046407638319/?>
 
[fat<http://cloud.steampowered.com/ugc/542906046407638319/759AC191CC3BEE7A0CE40261156195394243E7CA/>
]



On Wed, Sep 21, 2011 at 3:46 PM, Kevin Mahoney <[email protected]> wrote:

> If you don't know how to make a website, the easiest thing you can do is
> probably get a Tumblr account and use that as your website.  You can also
> use SquareSpace if you don't mind paying a monthly fee—it gives you more
> options than Tumblr does.  But seriously, who doesn't know how to make a
> website these days? ;)
>
>
> On Sep 21, 2011, at 12:50 PM, Eugenio Roman wrote:
>
> > Wow, Sierra, that is genius. One backslash, I do not know how to make a
> > website. Can you send me to some tutorials or what tools do you recommend
> > me?
> >
> > I wont be selling the map with ads, but I will be selling walls on a map.
> > Its a very dodgy thing. I am at uni currently, but as soon as I get home,
> I
> > will take a deeper look at your recomendation.
> >
> > Thanks for the email
> >
> > On Wed, Sep 21, 2011 at 2:34 PM, Adam Sierra <[email protected]>
> wrote:
> >
> >> Release your map exclusively on your own website instead of l4dmaps.com
> >> Make sure to have the download hosted by another service such as
> megaupload
> >> so you don't have to pay for the bandwidth.
> >> (Or at least make the VPK direct people who don't own the campaign to
> your
> >> website, which can then send them to l4dmaps.com for the download if
> they
> >> click a 'download' link on your site, in case you enjoy the feedback and
> >> other features of l4dmaps.com)
> >> Add google ads on your website.
> >> Include references to your website in a few places on your campaign in a
> >> way
> >> that doesn't degrade your campaign. (I had my website address spray
> painted
> >> on the safehouse wall at the end)
> >>
> >> You now make some profit when you release the map in a way that isn't
> >> against the EULA.
> >>
> >> The EULA states that you can't sell the map, but there is nothing
> against
> >> you making profit off of increased page views.
> >> This is how L4Dmaps.com has been legally making money hand over fist off
> >> all
> >> of our hard work for years, and the reason why I switched it up when I
> >> released Silent Fear for L4D 2. Now I recieve ad revenue off my map, so
> I
> >> don't feel like I am being used by l4dmaps anymore.
> >> _______________________________________________
> >> L4Dmapper mailing list
> >> [email protected]
> >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>
> >
> >
> >
> > --
> > Eugenio "Motanum" Roman
> >
> > [email protected]
> > http://twitter.com/#!/MotanumR
> > http://steamcommunity.com/id/Motanum
> > http://www.youtube.com/user/motanium
> > _______________________________________________
> > L4Dmapper mailing list
> > [email protected]
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>
>
> _______________________________________________
> L4Dmapper mailing list
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>



-- 
Eugenio "Motanum" Roman

[email protected]
http://twitter.com/#!/MotanumR
http://steamcommunity.com/id/Motanum
http://www.youtube.com/user/motanium
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