The problem with monthly fees, is that the point is to earn, not spend. So any tools? I probably don't mind buying a web domain per year or something like that. Anyways, this is the test I made for the ads spot. How the would look in game.
Pic one <http://steamcommunity.com/id/Motanum/screenshot/542906046407605593> [fat<http://cloud.steampowered.com/ugc/542906046407605593/742785B05AA1E148360555F5FD8AE373EE09BF46/> ] Pic two<http://steamcommunity.com/id/Motanum/screenshot/542906046407638319/?> [fat<http://cloud.steampowered.com/ugc/542906046407638319/759AC191CC3BEE7A0CE40261156195394243E7CA/> ] On Wed, Sep 21, 2011 at 3:46 PM, Kevin Mahoney <[email protected]> wrote: > If you don't know how to make a website, the easiest thing you can do is > probably get a Tumblr account and use that as your website. You can also > use SquareSpace if you don't mind paying a monthly fee—it gives you more > options than Tumblr does. But seriously, who doesn't know how to make a > website these days? ;) > > > On Sep 21, 2011, at 12:50 PM, Eugenio Roman wrote: > > > Wow, Sierra, that is genius. One backslash, I do not know how to make a > > website. Can you send me to some tutorials or what tools do you recommend > > me? > > > > I wont be selling the map with ads, but I will be selling walls on a map. > > Its a very dodgy thing. I am at uni currently, but as soon as I get home, > I > > will take a deeper look at your recomendation. > > > > Thanks for the email > > > > On Wed, Sep 21, 2011 at 2:34 PM, Adam Sierra <[email protected]> > wrote: > > > >> Release your map exclusively on your own website instead of l4dmaps.com > >> Make sure to have the download hosted by another service such as > megaupload > >> so you don't have to pay for the bandwidth. > >> (Or at least make the VPK direct people who don't own the campaign to > your > >> website, which can then send them to l4dmaps.com for the download if > they > >> click a 'download' link on your site, in case you enjoy the feedback and > >> other features of l4dmaps.com) > >> Add google ads on your website. > >> Include references to your website in a few places on your campaign in a > >> way > >> that doesn't degrade your campaign. (I had my website address spray > painted > >> on the safehouse wall at the end) > >> > >> You now make some profit when you release the map in a way that isn't > >> against the EULA. > >> > >> The EULA states that you can't sell the map, but there is nothing > against > >> you making profit off of increased page views. > >> This is how L4Dmaps.com has been legally making money hand over fist off > >> all > >> of our hard work for years, and the reason why I switched it up when I > >> released Silent Fear for L4D 2. Now I recieve ad revenue off my map, so > I > >> don't feel like I am being used by l4dmaps anymore. > >> _______________________________________________ > >> L4Dmapper mailing list > >> [email protected] > >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > > > > > > -- > > Eugenio "Motanum" Roman > > > > [email protected] > > http://twitter.com/#!/MotanumR > > http://steamcommunity.com/id/Motanum > > http://www.youtube.com/user/motanium > > _______________________________________________ > > L4Dmapper mailing list > > [email protected] > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > > > _______________________________________________ > L4Dmapper mailing list > [email protected] > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > -- Eugenio "Motanum" Roman [email protected] http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium _______________________________________________ L4Dmapper mailing list [email protected] http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
