Wow, Sierra, that is genius. One backslash, I do not know how to make a
website. Can you send me to some tutorials or what tools do you recommend
me?

I wont be selling the map with ads, but I will be selling walls on a map.
Its a very dodgy thing. I am at uni currently, but as soon as I get home, I
will take a deeper look at your recomendation.

Thanks for the email

On Wed, Sep 21, 2011 at 2:34 PM, Adam Sierra <[email protected]> wrote:

> Release your map exclusively on your own website instead of l4dmaps.com
> Make sure to have the download hosted by another service such as megaupload
> so you don't have to pay for the bandwidth.
> (Or at least make the VPK direct people who don't own the campaign to your
> website, which can then send them to l4dmaps.com for the download if they
> click a 'download' link on your site, in case you enjoy the feedback and
> other features of l4dmaps.com)
> Add google ads on your website.
> Include references to your website in a few places on your campaign in a
> way
> that doesn't degrade your campaign. (I had my website address spray painted
> on the safehouse wall at the end)
>
> You now make some profit when you release the map in a way that isn't
> against the EULA.
>
> The EULA states that you can't sell the map, but there is nothing against
> you making profit off of increased page views.
> This is how L4Dmaps.com has been legally making money hand over fist off
> all
> of our hard work for years, and the reason why I switched it up when I
> released Silent Fear for L4D 2. Now I recieve ad revenue off my map, so I
> don't feel like I am being used by l4dmaps anymore.
> _______________________________________________
> L4Dmapper mailing list
> [email protected]
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>



-- 
Eugenio "Motanum" Roman

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