I'm no lawyer but I dont think it's legal.
The last guy who came here to propse this was RyOK or something like that.
Mr Cold Case maker who wasn't all that popular anyway after his pretty
arrogant massive hype of Cold Stream (which turned out to be a complete
flop)
I wouldn't wanna do it anyways to be honest.

I think that indeed the best way to make money of a campaign, is to make a
portfolio that impresses a studio enough to hire you.
I think it's every mapper's wet dream to be hired by Valve or something :)

-Alexis

On Thu, Sep 22, 2011 at 3:38 AM, Kevin Mahoney <[email protected]> wrote:

> Read the last line I pasted. That's where it cam be construed as a
> violation of the agreement. Good luck, soldier!
>
> Sent from my iPhone
>
> On Sep 21, 2011, at 6:20 PM, Eugenio Roman <[email protected]>
> wrote:
>
> > Yeah, the campaign is still a free download. But I think I am going to
> email
> > the email provided above and see what those guys tell me! Thanks
> everyone! I
> > will let you know what happened, just for the sake of documenting
> > everything.
> >
> > Thanks again!
> >
> > On Wed, Sep 21, 2011 at 8:14 PM, Kevin Mahoney <[email protected]>
> wrote:
> >
> >> tl;dr: It's probably not legal. Get a lawyer. If you can't afford one,
> you
> >> should probably reconsider this idea and find a better way to make
> money.
> >> But you seem insistent on pursuing this idea, so I don't know what else
> to
> >> say.
> >>
> >>
> >> On Sep 21, 2011, at 6:12 PM, Kevin Mahoney wrote:
> >>
> >>> From the Steam Subscriber Agreement:
> >>>
> >>> C. Source SDK.
> >>>
> >>> Your Subscription(s) may contain access to the Valve software
> development
> >> kit (the "SDK") for the computer game engine used in Half-Life 2 and
> other
> >> compatible Valve products (the "Source Engine"). You may use, reproduce
> and
> >> modify the SDK on a non-commercial basis solely to develop a modified
> game
> >> (a "Mod") for Half-Life 2 or other Valve products compatible with and
> using
> >> the Source Engine. You may reproduce and distribute the Mod in object
> code
> >> form, solely to licensed end users of Half-Life 2 or other compatible
> Valve
> >> products, provided that the Mod is made publicly available and
> distributed
> >> without charge on a non-commercial basis
> >>>
> >>> If you would like to use the Source SDK or a Mod for a commercial
> purpose
> >> or activity, please contact Valve at [email protected].
> >>>
> >>> D. Ownership.
> >>>
> >>> All title, ownership rights and intellectual property rights in and to
> >> the Software and any and all copies thereof are owned by Valve and/or
> its
> >> licensors. All rights reserved, except as expressly stated herein. The
> >> Software is protected by the copyright laws of the United States,
> >> international copyright treaties and conventions and other laws. The
> >> Software contains certain licensed materials and Valve's licensors may
> >> protect their rights in the event of any violation of this Agreement.
> >>>
> >>> E. Restrictions.
> >>>
> >>> Except as otherwise permitted under Section 2(C) with regard to the
> SDK,
> >> you may not, in whole or in part, copy, photocopy, reproduce, translate,
> >> reverse engineer, derive source code, modify, disassemble, decompile,
> create
> >> derivative works based on, or remove any proprietary notices or labels
> from
> >> the Software or any software accessed via Steam without the prior
> consent,
> >> in writing, of Valve.
> >>>
> >>> You are entitled to use the Software for your own use, but you are not
> >> entitled to: (i) sell, grant a security interest in or transfer
> >> reproductions of the Software to other parties in any way, nor to rent,
> >> lease or license the Software to others without the prior written
> consent of
> >> Valve; (ii) host or provide matchmaking services for the Software or
> emulate
> >> or redirect the communication protocols used by Valve in any network
> feature
> >> of the Software, through protocol emulation, tunneling, modifying or
> adding
> >> components to the Software, use of a utility program or any other
> techniques
> >> now known or hereafter developed, for any purpose including, but not
> limited
> >> to network play over the Internet, network play utilizing commercial or
> >> non-commercial gaming networks or as part of content aggregation
> networks,
> >> without the prior written consent of Valve; or (iii) exploit the
> Software or
> >> any of its parts for any commercial purpose.
> >>>
> >>>
> >>> On Sep 21, 2011, at 6:08 PM, Eugenio Roman wrote:
> >>>
> >>>> To Gabe and Chet. Does anyone know the legal department of Valve? Or
> >> should
> >>>> I refrain from sending them too much of the same?
> >>>>
> >>>> On Wed, Sep 21, 2011 at 8:01 PM, Brent Veal <[email protected]
> >>> wrote:
> >>>>
> >>>>> He said he did contact them directly but hasnt heard a response yet.
> >>>>>
> >>>>>
> >>>>> On Wed, Sep 21, 2011 at 5:59 PM, Kevin Mahoney <[email protected]>
> >> wrote:
> >>>>>
> >>>>>> Why not just contact them directly?
> >>>>>>
> >>>>>> On Sep 21, 2011, at 5:35 PM, Eugenio Roman wrote:
> >>>>>>
> >>>>>>> I guess now it is just a matter of figuring out the legality of
> >> this...
> >>>>> I
> >>>>>>> hope Valve has a word on this.
> >>>>>>>
> >>>>>>> On Wed, Sep 21, 2011 at 7:17 PM, Kevin Mahoney <[email protected]>
> >>>>>> wrote:
> >>>>>>>
> >>>>>>>> They look fine to me too. Apt place to see one.
> >>>>>>>>
> >>>>>>>> Sent from my iPhone
> >>>>>>>>
> >>>>>>>> On Sep 21, 2011, at 3:26 PM, Adam Sierra <[email protected]>
> >>>>> wrote:
> >>>>>>>>
> >>>>>>>>> Honestly, there'd be absolutely nothing wrong with ads right
> there
> >> in
> >>>>>> my
> >>>>>>>>> opinion, if you just made it so they looked run down, and torn,
> >>>>> instead
> >>>>>>>> of
> >>>>>>>>> squeeky clean.
> >>>>>>>>> _______________________________________________
> >>>>>>>>> L4Dmapper mailing list
> >>>>>>>>> [email protected]
> >>>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> L4Dmapper mailing list
> >>>>>>>> [email protected]
> >>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>> --
> >>>>>>> Eugenio "Motanum" Roman
> >>>>>>>
> >>>>>>> [email protected]
> >>>>>>> http://twitter.com/#!/MotanumR
> >>>>>>> http://steamcommunity.com/id/Motanum
> >>>>>>> http://www.youtube.com/user/motanium
> >>>>>>> _______________________________________________
> >>>>>>> L4Dmapper mailing list
> >>>>>>> [email protected]
> >>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>>>>
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> L4Dmapper mailing list
> >>>>>> [email protected]
> >>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>>>>
> >>>>> _______________________________________________
> >>>>> L4Dmapper mailing list
> >>>>> [email protected]
> >>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>>>
> >>>>
> >>>>
> >>>>
> >>>> --
> >>>> Eugenio "Motanum" Roman
> >>>>
> >>>> [email protected]
> >>>> http://twitter.com/#!/MotanumR
> >>>> http://steamcommunity.com/id/Motanum
> >>>> http://www.youtube.com/user/motanium
> >>>> _______________________________________________
> >>>> L4Dmapper mailing list
> >>>> [email protected]
> >>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>
> >>
> >>
> >> _______________________________________________
> >> L4Dmapper mailing list
> >> [email protected]
> >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>
> >
> >
> >
> > --
> > Eugenio "Motanum" Roman
> >
> > [email protected]
> > http://twitter.com/#!/MotanumR
> > http://steamcommunity.com/id/Motanum
> > http://www.youtube.com/user/motanium
> > _______________________________________________
> > L4Dmapper mailing list
> > [email protected]
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>
> _______________________________________________
> L4Dmapper mailing list
> [email protected]
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>
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