Yes, but does it take into account the Yaw rotation?  It's not so much
"moving" as it is not-strait.

Draco18s


On Sun, Sep 25, 2011 at 5:47 PM, Matt Hoffman
<[email protected]>wrote:

> As far as I remember (atleast in OB) the sky_camera is fixed once compiled.
>
> On Sun, Sep 25, 2011 at 2:42 PM, Eugenio Roman
> <[email protected]>wrote:
>
> > I am skeptical of that, but I think it is worth a try. But honestly,
> don't
> > bother just turning skybox textures, as most players wont notice as long
> as
> > the sun/light comes from the bright bit
> >
> > On Sun, Sep 25, 2011 at 4:30 PM, Major Johnson <[email protected]>
> wrote:
> >
> > > Actually, you might be able to use a 3D skybox (which L4D must use)
> with
> > > the
> > > 2D skybox, and then rotate the skybox camera.
> > >
> > > That *may* work.
> > >
> > > Draco18s
> > >
> > >
> > > On Sun, Sep 25, 2011 at 5:03 PM, Eugenio Roman
> > > <[email protected]>wrote:
> > >
> > > > 2d skybox, no. You have to just either live with it, or modify the
> > files
> > > > with a new name and add them to your map
> > > >
> > > > You could make a model of a dome and texture it and maybe add moving
> > > clouds
> > > > etc. It is possible, but that should be done with a modeling program
> > IMO.
> > > > And then place it as a dynamic model on the skybox. When you build it
> > you
> > > > should  consider that buildings do not touch each other or it would
> not
> > > > look
> > > > very nice
> > > >
> > > > Hope this helps.
> > > >
> > > > On Sun, Sep 25, 2011 at 2:33 PM, King Mango <[email protected]>
> > wrote:
> > > >
> > > > > Hi all,
> > > > >
> > > > > Any way to adjust the yaw of a 2d skybox? Failing that, does anyone
> > > know
> > > > > what would happen if I simply added a skydome to a 3d skybox? If I
> > used
> > > a
> > > > > hdr texture would it still contribute HDR to the level lighting? I
> > WANT
> > > > > MORE
> > > > > CONTROL! :D
> > > > >
> > > > > Best,
> > > > >
> > > > > Jim Castile
> > > > > _______________________________________________
> > > > > L4Dmapper mailing list
> > > > > [email protected]
> > > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Eugenio "Motanum" Roman
> > > >
> > > > [email protected]
> > > > http://twitter.com/#!/MotanumR
> > > > http://steamcommunity.com/id/Motanum
> > > > http://www.youtube.com/user/motanium
> > > > _______________________________________________
> > > > L4Dmapper mailing list
> > > > [email protected]
> > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> > > >
> > > _______________________________________________
> > > L4Dmapper mailing list
> > > [email protected]
> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> > >
> >
> >
> >
> > --
> > Eugenio "Motanum" Roman
> >
> > [email protected]
> > http://twitter.com/#!/MotanumR
> > http://steamcommunity.com/id/Motanum
> > http://www.youtube.com/user/motanium
> > _______________________________________________
> > L4Dmapper mailing list
> > [email protected]
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >
> _______________________________________________
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