Initially just poking on the lack of action in the list I got a lot more info 
than I could've hoped for.
Thanks for all the links, Jesse.  So many knowledgeable people on this list 
(myself not included).  Sucks there's not much going on here anymore.  

I guess I'll just have to wait, indefinitely, to see if this list gets revived 
sometime around L4D's reincarnation.  

On a related note, when I played L4D2 the other day, I tried to join a map 
(urban flight?) that appeared in the list of VS games.  Now this was a first 
for me... Highlighting the map entry in the list there on the right - iirc, the 
download link was*steam* something. Clicking that link immediately started 
downloading it in-game with a nbs snazzy black/white progress bar in the 
bottom-right, without taking me to some site.  All without having to restart 
the game the map was playable...supposedly.  

Unfortunately, when it finished dling no one was playing the map anymore, of 
course...  It was seamless, reminding me of the old quake days.  A great (-ly 
expected) feature way too late.   'tis a pity.

> Date: Fri, 11 Apr 2014 12:16:33 -0500
> From: wazanato...@gmail.com
> To: l4dmapper@list.valvesoftware.com
> Subject: Re: [L4Dmapper] L4Dmapper Digest, Vol 57, Issue 1
> 
> "Kind of dead yes, which forums do you refer to?"
> ----------------------------------------------------------------------
> 
> 
> Old Steam forums for L4D2 campaigns is still fairly active
> http://forums.steampowered.com/forums/forumdisplay.php?f=834
> 
> New Steam forums of course but it is a tad "polluted" like the workshop
> http://steamcommunity.com/app/550/discussions/3/
> 
> Mapping in general for Source there's still at least 4 or so places I visit
> regularly
> 
> New SDK forums: http://steamcommunity.com/app/211/discussions/0/
> 
> Old SDK forums: http://forums.steampowered.com/forums/forumdisplay.php?f=193
> 
> Interlopers: http://www.interlopers.net/
> 
> Facepunch: http://facepunch.com/forumdisplay.php?f=38
> 
> Source Engine Subreddit: http://www.reddit.com/r/SourceEngine/
> 
> I'm sure there's others I've accidentally left out.
> 
> 
> On Thu, Apr 10, 2014 at 11:45 AM, ics <i...@ics-base.net> wrote:
> 
> > Kind of dead yes, which forums do you refer to?
> >
> > -ics
> >
> > Jesse Oak kirjoitti:
> >
> >  Don't think so, most people just post on the forums though.
> >>
> >>
> >> On Thu, Apr 10, 2014 at 8:58 AM, Hans Wakelin <yosshayo...@hotmail.com>
> >> wrote:
> >>
> >>  Happy New Year??
> >>>
> >>> Is this mailing list dead?
> >>>
> >>> Best regards.
> >>>
> >>>  Date: Mon, 16 Dec 2013 22:16:41 -0600
> >>>> From: hl2fr...@msn.com
> >>>> To: l4dmapper@list.valvesoftware.com
> >>>> Subject: Re: [L4Dmapper] L4Dmapper Digest, Vol 57, Issue 1
> >>>>
> >>>> This is almost the exact discussion I was in when Alien Swarm was
> >>>>
> >>> released and people didn't play custom campaigns. Then without valve
> >>> updates they stopped playing it all together. It's difficult to get a
> >>> good
> >>> team of players and ones that know the maps and even harder to get them
> >>> to
> >>> play that long. That's why people stick to stock campaigns -everyone
> >>> knows
> >>> the maps.
> >>>
> >>>> -Liquid Gravity
> >>>>
> >>>>  o/l4dmapper
> >>>
> >>> _______________________________________________
> >>> L4Dmapper mailing list
> >>> L4Dmapper@list.valvesoftware.com
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>>
> >>>  _______________________________________________
> >> L4Dmapper mailing list
> >> L4Dmapper@list.valvesoftware.com
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >>
> >
> >
> > _______________________________________________
> > L4Dmapper mailing list
> > L4Dmapper@list.valvesoftware.com
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> >
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