On Mon, 10 Jan 2011, Graeme Geldenhuys wrote:
Op 2011-01-10 13:12, Michael Schnell het geskryf:
I see. Thanks for the clarification. Unfortunately a full integration
for fpGUI into Lazarus seems like a not easy task,
On the contrary, I think implementing LCL-fpGUI widgetset in Lazarus
would be the easiest widgetset from the lot (WinAPI, GTK, Qt, Carbon
etc). Simply because fpGUI is written in Object Pascal too, so you have
the same types, RTL classes, streaming system etc... Plus, bugfixes can
be applied to both projects (fpGUI and LCL) at the same time, and
instantly have the fixes available in LCL-fpGUI at the next time you
compile your project.
Getting some controls to a more or less working condition will not be difficult.
But going the full 100%, this is another task.
And I believe the latter is precisely the reason you abandoned LCL to start
on fpGUI: the fact that each widgetset is never 100% on par with the others.
When making LCL-fpgui widgets, we'll then be full circle, back on square 1,
with another LCL widgetset almost-but-not-quite finished.
Michael.
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