On 29/01/2008, Lee Jenkins <[EMAIL PROTECTED]> wrote: > > Will fpGUI/LCL still support theming later when theming is implemented?
To be honest, I'm not sure how it's going to work. I still need to do a lot of work on theming support in fpGUI and I don't know what the other LCL widgetsets do in such a case? I would guess fpGUI would loose some of it's features when used as LCL-fpGUI widgetset - or maybe I just don't understand the LCL backend fully. Could others comment here? > The POS portion however, is like night and day. Not just because navigation > is > primarily through touch screen taps, but in terms of the UI itself which I > think > any programmer would be hard pressed to guess which language it was written in We also have an application in our suite of software that has a very unique interface because it always runs fullscreen (kiosk mode). We haven't ported that to fpGUI yet, because it uses Flash OCX for the main part of the screen. I still need to complete the Mozilla Plugin Panel component [*1] before we can port that app, but it will be done. [*1]: http://opensoft.homeip.net/wiki/wiki.cgi?p=mozilla-plugin-panel > TImage descendents. This was especially important in a POS app where the UI > really has to "snap" and keep up with the users who eventually operate the POS > blindfolded. fpGUI uses double buffering for all painting (GDI and X11). It's pretty good, but I am sure it can be tweaked for even better performance. Regards, - Graeme - _______________________________________________ fpGUI - a cross-platform Free Pascal GUI toolkit http://opensoft.homeip.net/fpgui/ _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives