On Tue, 21 Jul 2015, Steve Lhomme wrote:

In case the VideoContext is used by different threads internally or
other threads externally
---
libavcodec/d3d11va.h |  5 +++++
libavcodec/dxva2.c   | 15 +++++++++++++--
libavcodec/version.h |  4 ++--
3 files changed, 20 insertions(+), 4 deletions(-)

Btw, unrelated to this particular patch, but to d3d11va vs windows phone in general; how do you enable d3d11va for windows phone at all? Currently, it is disabled when I build, both with WP 8.0/MSVC 2012 and WP 8.1/MSVC 2013, since dxva.h is missing in configure. What build environment do you use for building for windows phone, where dxva.h is available?

// Martin
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