On Tue, 21 Jul 2015, Steve Lhomme wrote:
In case the VideoContext is used by different threads internally or other threads externally --- libavcodec/d3d11va.h | 5 +++++ libavcodec/dxva2.c | 15 +++++++++++++-- libavcodec/version.h | 4 ++-- 3 files changed, 20 insertions(+), 4 deletions(-)
Btw, unrelated to this particular patch, but to d3d11va vs windows phone in general; how do you enable d3d11va for windows phone at all? Currently, it is disabled when I build, both with WP 8.0/MSVC 2012 and WP 8.1/MSVC 2013, since dxva.h is missing in configure. What build environment do you use for building for windows phone, where dxva.h is available?
// Martin _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
