> puppetSprite someChannel, TRUE
> sprite(someChannel).member = theMemberYouWant 
> sprite(someChannel).ink = theInkYouWant 
> sprite(someChannel).loc = theLocYouWant

In case you think Howdy's recommendations re puppeting conflict with
mine, they don't. I said that it was no longer necessary to use
puppetSprite, but it's not bad practice to include it in your code, for
redundancy and readability.

Cordially,

Kerry Thompson

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