Hello

I'm trying to build some instruments in Gigedit. What I'm trying to 
achieve is that the instruments will be completely insensitive to 
velocity, yet have a lowpass filter controlled by the modwheel (but 
inverted, so full mod is filter fully closed).

The velocity curve settings are very confusing and counterintuitive. I 
figured out by trial and error that having the filter velocity curve set 
to Linear and "Velocity dynamic range" (VDR) set to 4 led to the filter 
being velocity insensitive and thus controlled only by the modwheel.

(I always make sure to check that changes apply to all regions/dimension 
splits/both channels when changing global settings like the filter and 
velocity response.)

However, whenever I open the duly saved gigfile, either in Gigedit once 
more or in JSampler, the VDR has been reset to 0 (or the change not 
saved) and the filter cutoff is responding to keyboard velocity when 
played. This has been the case when I built the instrument from scratch 
with Gigedit in standalone mode.

Also, I can edit the VDR in live-mode, save and close Gigedit, and it 
works fine until the gigfile is re-opened -- the VDR is back to 0.

I could just turn off the LPF and everything would be velocity 
insensitive, but having the filter would emulate an important feature of 
the original instrument (and velocity sensitivity of any kind is 
completely inaccurate and highly undesirable).

Am I misunderstanding how the controls work, or is there a problem with 
Gigedit not saving certain settings?

I'm using the CVS versions of everything, downloaded and compiled about 
a week ago.

I hope I've made myself clear.

Many thanks

Q

PS Just to clarify, I'm only having problems with the filter being 
velocity sensitive; the amplitude is completely velocity insensitive, as 
desired.


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