Boaz MyTurnASpace wrote: > > I mean it this time, SPOILERS FOLLOW! > > > > > > > > > I agree on that part. Dakar is quite a key scene for Zeta TV... but you can > say so to Kilimanjaro too, and the Rosamia line. From what we can see from
I won't win any fans saying this: I can't even remember what the hack the Kilimanjaro and Rosamia arcs were about. [just skimming Z episode guide now] Well I think I am not sorry to see her role disappeared. And how did the movies finished off Four without Kilimanjaro? Anyhow, if both Rosamia and Four got cut from the movies it's probably a good choice. There is an interesting idea in there, but if Tomino can't (don't) make extensive rewritting than it's just better to cut them. The Dakar arc, together with the key bits of 0083 story arc, could have, should have made a compelling backdrop to the many "people" stories that Tomino wanted to tell. Without the backdrop, the people stories all fell apart. Well ok, let's no say "all", but all the personal choices surrounding Titans (both for and against). > "cut all the famous/infamous scenes fans enjoys and memorized out; emphasize > parts and concept that didn't get thru well in the TV series". If that's how he really think about it, then forget about me paying money to see it. I have not memorized anything other than Camille's story in the first 5 episodes. When the chronic random deflections sets in, my attention and suspension of disbelief start to waver. The rest is mostly impressions (often negative) and fragments of story lines (e.g. Kabala and Dakar). > And yes, it means there's more "people" element than "political" element in > the movies. But the people elements don't make sense to me. It's pretty fucked up when I think Four is a more believeable character than Camille, Emma, Jamitov, Bosque etc. > >From Turn A -> (Overman) -> Gundam Evolve 5 -> Zeta movies, I think Tomino > is showing that he has gotten comfortable as the anime creator of this giant > burden called "Gundam", and take good use to it. Well I haven't seen Overman and Zeta movies, and GE5 is way too short to justify an analysis. (the trailers of Star Wars Ep. 1 were masterpieces too, it's just too bad I went and saw the whole movie) If I have to name Tomino's no.2 artistic achievement (no.1 being 0079), Turn-A would be it. But I still think Tomino is a highly unstable commercial artist. He carries an aura of a visionary (heavily promoted that way by Bandai/Sunrise). But his career is about making epic toy commercials. On that level Turn-A is an utter failure, far worse than ZZ, Victory and SDGF. It fared better than Savior, but only just. So... perhaps... I should check out Overman before investing time and money on Z movies. Most people who've seen it seem to like it. Maybe Turn-A isn't just a random flash of brilliance but part of the pattern of an older wiser Tomino. Didn't Confucius say "When a man is 50 year old, he may stop blabbering bull shit." > it, by approaching his work in a different prospective. "What if"s. Redo the > part that he think he didn't deliver. It's a healthy thing for any authors I > believe, no longer being imprisoned to what you did but expand it to what > you can still do. Hmm... other than music and maybe fine arts (arguable), I am hard-pressed to come up with an example of someone going back and tweak an earlier creation and made it better. Best chance of success is take your old creation(s) and turn it upside-down, which is what Turn-A is about. It's great because it's so un-Gundam, but it's also an utter failure because it's un-Gundam. -- Dr. Core -------------------------------------------------- The Gundam Mailing List MK-II [email protected] Archives: http://www.gundam.com/gml Help: Email [EMAIL PROTECTED] with this in the BODY: help list
