ages ago [EMAIL PROTECTED] wrote:
...
> Since there are now (and there will be more later) 128-bit networking game
> machines around, what about REBOL for them (asked without sarcasm)?
...

I can't believe this went past without more comment (!) The dreamcast
runs winCE and has a modem and keyboard - what more could rebol possibly
need, except for that as yet un-announced top secret rebol/3d module ;)
Is there a weird alternate possible future for rebol as a
network-protocol engine library for games developers - just been reading
about www.mathengine.com - 

hr
ojn

-- 
                 my @everything = (<*>);

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