[EMAIL PROTECTED] wrote:
>
> ages ago [EMAIL PROTECTED] wrote:
> ...
> > Since there are now (and there will be more later) 128-bit networking game
> > machines around, what about REBOL for them (asked without sarcasm)?
> ...
>
> I can't believe this went past without more comment (!) The dreamcast
> runs winCE and has a modem and keyboard - what more could rebol possibly
> need, except for that as yet un-announced top secret rebol/3d module ;)
> Is there a weird alternate possible future for rebol as a
> network-protocol engine library for games developers - just been reading
> about www.mathengine.com -
What and where is www.mathengine.com?
It tried for it, but drew a blank.
Stanley Long
Anchorage
>
> hr
> ojn
>
> --
> my @everything = (<*>);