shanghai, right?
On Thu, 7 Jul 2022 at 17:47, Russell Flowers <[email protected]> wrote: > Wow, that looks fantastic. Good job! > > On Thu, Jul 7, 2022 at 6:50 PM Ken Pettit <[email protected]> wrote: > >> Hey Gang, >> >> I spent some time today investigating the status of the T200 AsciiPixels >> implementation. I found a couple of bugs in the T200 version of the code >> (one of them fixed, the other still lurking). Also, after reviewing the >> code, I remembered why I didn't release a T200 version of the .CO file ... >> I was in the middle of adding the "Mouse pointer" feature. And it was not >> (and still is not) complete. >> >> Also, I have started adding a description of the encoding format in the >> ap_doc.do file that I will release when it is updated fully. >> >> I will continue work on getting that feature completed ... would be good >> to write a new game with this library! Here is a screenshot of an idea for >> the T200 I was working on in 2015: >> >> >> >> All tiles are drawn from a TILES.DO resource file with the following >> content: >> >> "a1" APf3/1sg$#T*,,H6`A!}`AH6,,T*$# >> "a2" APf3/1sg\#($}34313f$1$4$}37C6f >> "a3" APf3/1sgD&4'4(4'D&$#\1(4}}'H^'d >> "a4" APf3/1sg$#</`A`A</$#$#</`A`A</$# >> "a5" APf3/1sg,+@?@?,+$$D&D&,,@?@?,+$# >> "a6" APf3/1sg</`A</$#</`A</$#</`A</$# >> "a7" APf3/1sg</`A</$#P0q=>%c</`A</$# >> "a8" APf3/1sgP0q=>%c0/BA0/$#P0q=>%c >> "a9" APf3/1sgP0q=>%cP0q=>%cP0q=>%c >> "b1" APf3/1sg\*D$D$D$L(\*L(D$D$D$\*$# >> "b2" APf3/1sg`#<#<#`#<A</`/$A$/$/$A$# >> "b3" APf3/1sg@#,#,#L&@!$$@D.$+$+$?$# >> <APf3/1sg@#,%23,%23L&@!$$@D.$+$+$?$%23> >> "b4" APf3/1sg@?,+,+@?$#$#$#@?,+,+@?$# >> "b5" APf3/1sg,+,+,+$#~$#$#,+,+,+$# >> "b6" APf3/1sg,+,+,+$#,+,+,+$#,+,+,+$# >> "b7" APf3/1sg,+,+,+$#~,+$#,+,+,+$# >> "b8" APf3/1sg~,,$#,+,+,+$#~,,$# >> "b9" APf3/1sg~,,$#~,,$#~,,$# >> "c1" APf3/1sgD$D!$T*!,,T*~$!$$# >> "c2" APf3/1sgT*$#D%\2L-L-,AL+\,4?4+,# >> "c3" APf3/1sg$%$)<14%4%8%\-414%@%$1$# >> "c4" APf3/1sgT*L%D%4A$#T*4($4$,\2,+$' >> "c5" APf3/1sg`2L-L-\.$#D&D%D&4'\24+$' >> "c6" APf3/1sgD&$#\2$#\*L(L(\*D$\2L+$' >> "c7" APf3/1sgT'\24'</\B}@7474a4K3_4%% >> "c8" APf3/1sg!$$\2D%4',,D&4(D&~$# >> "c9" APf3/1sgD+TB<'XB45454,4,\B,7$'$% >> "d1" APf3/1sg$#,+@?$#D&4'L-,+T*$#$#$# >> "d2" APf3/1sg$(@1J]2A@)</BO>_\2`2X*(/ >> "d3" APf3/1sg\**;@Q(K:M&3&4&3.7V6(+\* >> "d4" APf3/1sg$/T&<&\&T$D$L20B@;<;\BT2 >> "d5" APf3/1sg$#$#$#`#b-p_R`pG3$3A3f >> "d6" APf3/1sgD+T*D0$*$)\1HBTBLB$2$%$) >> "d7" APf3/1s+E7H7H7H_J%K$S,U$STTDS%KU, >> "d8" APf3/1sg$-$?&7*_01\2`2`2\B@;0;(3 >> "d9" APf3/1s'G%K\V`ZaR%K,U$S2aKE+EKES$ >> >> Ken >> >
