Correct, or more accurately Shanghai Mahjong.

Or in this case, TJONG!

Ken

On 7/7/22 6:57 PM, Peter Vollan wrote:
shanghai, right?


On Thu, 7 Jul 2022 at 17:47, Russell Flowers <[email protected] <mailto:[email protected]>> wrote:

    Wow, that looks fantastic. Good job!

    On Thu, Jul 7, 2022 at 6:50 PM Ken Pettit <[email protected]
    <mailto:[email protected]>> wrote:

        Hey Gang,

        I spent some time today investigating the status of the T200
        AsciiPixels implementation.  I found a couple of bugs in the
        T200 version of the code (one of them fixed, the other still
        lurking).  Also, after reviewing the code, I remembered why I
        didn't release a T200 version of the .CO file ... I was in the
        middle of adding the "Mouse pointer" feature.  And it was not
        (and still is not) complete.

        Also, I have started adding a description of the encoding
        format in the ap_doc.do file that I will release when it is
        updated fully.

        I will continue work on getting that feature completed ...
        would be good to write a new game with this library!  Here is
        a screenshot of an idea for the T200 I was working on in 2015:



        All tiles are drawn from a TILES.DO resource file with the
        following content:

        "a1" APf3/1sg$#T*,,H6`A!}`AH6,,T*$#
        "a2" APf3/1sg\#($}34313f$1$4$}37C6f
        "a3" APf3/1sgD&4'4(4'D&$#\1(4}}'H^'d
        "a4" APf3/1sg$#</`A`A</$#$#</`A`A</$#
        "a5" APf3/1sg,+@?@?,+$$D&D&,,@?@?,+$#
        "a6" APf3/1sg</`A</$#</`A</$#</`A</$#
        "a7" APf3/1sg</`A</$#P0q=>%c</`A</$#
        "a8" APf3/1sgP0q=>%c0/BA0/$#P0q=>%c
        "a9" APf3/1sgP0q=>%cP0q=>%cP0q=>%c
        "b1" APf3/1sg\*D$D$D$L(\*L(D$D$D$\*$#
        "b2" APf3/1sg`#<#<#`#<A</`/$A$/$/$A$#
        "b3" APf3/1sg@#,#,#L&@!$$@D.$+$+$?$#
        <mailto:APf3/1sg@#,%23,%23L&@%21$$@D.$+$+$?$%23>
        "b4" APf3/1sg@?,+,+@?$#$#$#@?,+,+@?$#
        "b5" APf3/1sg,+,+,+$#~$#$#,+,+,+$#
        "b6" APf3/1sg,+,+,+$#,+,+,+$#,+,+,+$#
        "b7" APf3/1sg,+,+,+$#~,+$#,+,+,+$#
        "b8" APf3/1sg~,,$#,+,+,+$#~,,$#
        "b9" APf3/1sg~,,$#~,,$#~,,$#
        "c1" APf3/1sgD$D!$T*!,,T*~$!$$#
        "c2" APf3/1sgT*$#D%\2L-L-,AL+\,4?4+,#
        "c3" APf3/1sg$%$)<14%4%8%\-414%@%$1$#
        "c4" APf3/1sgT*L%D%4A$#T*4($4$,\2,+$'
        "c5" APf3/1sg`2L-L-\.$#D&D%D&4'\24+$'
        "c6" APf3/1sgD&$#\2$#\*L(L(\*D$\2L+$'
        "c7" APf3/1sgT'\24'</\B}@7474a4K3_4%%
        "c8" APf3/1sg!$$\2D%4',,D&4(D&~$#
        "c9" APf3/1sgD+TB<'XB45454,4,\B,7$'$%
        "d1" APf3/1sg$#,+@?$#D&4'L-,+T*$#$#$#
        "d2" APf3/1sg$(@1J]2A@)</BO>_\2`2X*(/
        "d3" APf3/1sg\**;@Q(K:M&3&4&3.7V6(+\*
        "d4" APf3/1sg$/T&<&\&T$D$L20B@;<;\BT2
        "d5" APf3/1sg$#$#$#`#b-p_R`pG3$3A3f
        "d6" APf3/1sgD+T*D0$*$)\1HBTBLB$2$%$)
        "d7" APf3/1s+E7H7H7H_J%K$S,U$STTDS%KU,
        "d8" APf3/1sg$-$?&7*_01\2`2`2\B@;0;(3
        "d9" APf3/1s'G%K\V`ZaR%K,U$S2aKE+EKES$

        Ken


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