I'm a big fan of option D.  So much so that when I needed to make a movie
of ony my galaxy simulations today I went ahead and used it:

https://youtu.be/bnm554et0T8

On Wed, Jun 3, 2015 at 4:43 PM, Benjamin Root <ben.r...@ou.edu> wrote:

> Ooooh, I am liking "D" a lot. It is almost like what Parula should have
> been. Still not quite perfect, but I can't put my finger on it.
>
> Ben Root
>
> On Wed, Jun 3, 2015 at 6:27 PM, Nathaniel Smith <n...@pobox.com> wrote:
>
>> On Wed, Jun 3, 2015 at 1:51 PM, Eric Firing <efir...@hawaii.edu> wrote:
>> > On 2015/06/02 7:58 PM, Nathaniel Smith wrote:
>> >>
>> >> On Tue, Jun 2, 2015 at 10:03 PM, Paul Ivanov <p...@berkeley.edu> wrote:
>> >
>> >
>> >> That said, if you want to play around with the editor tool, it's
>> >> linked on the webpage :-).
>> >
>> >
>> > This is a really nice tool!
>> >
>> > Attached is an example of a map that circles the other direction, and
>> that
>> > sacrifices some visual delta for less extreme ends.  Although I think
>> the
>> > "sunrise" type of map that you offered in versions A, B, and C is a
>> good one
>> > to have in the arsenal, I am not convinced that it should be the only
>> > category to be considered as a default.  Do we really want to reject the
>> > somewhat Parula-like category just because Matlab uses the real Parula?
>> >
>> > I'm not saying the attached example is particularly good; it is
>> intended to
>> > re-introduce the category.  (It is somewhat similar to a reversal of our
>> > ColorBrewer YlGnBu, so I tried to name it following that scheme.)
>>
>> That is nice! For those following along at home, here's what Eric's
>> colormap looks like:
>>
>> https://bids.github.io/colormap/images/screenshots/erics_PuBuGnYl_r.png
>>
>> We also tried tweaking it a bit to end on a more saturated yellow,
>> which I think helps increase contrast in the deuteranomalous version
>> in particular, and put this on the website as an "option D":
>>    https://bids.github.io/colormap/images/screenshots/option_d.png
>>
>> We also previously designed a colormap that follows parula's ideas
>> pretty closely, in terms of starting/ending points, overall
>> brightness, and the trick of kinking over through orange at the top
>> end. It ends up being much much more green than parula though:
>>    https://bids.github.io/colormap/images/screenshots/fake_parula.png
>>
>> > It seems that the fundamental constraints in this map generator tend to
>> > yield a somewhat muddy dark end and a muted middle.  That's one
>> compromise
>> > among many that are possible.
>>
>> You can somewhat avoid the muddy end by bumping up the minimum
>> brightness (option C does this to some extent), but of course that has
>> other trade-offs.
>>
>> -n
>>
>> --
>> Nathaniel J. Smith -- http://vorpus.org
>>
>>
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