May I suggest an update to the code showing the 3d sRGB colorspace? Can you
add a "shade=False" to it? Currently, in pycam02ucs.viscm.py, around line
279, it calls the 3d scatter function without the kwarg. This means that
mplot3d will apply an alpha transparancy to dots that are farther away to
give the perception of depth. Since we actually want to see the correct
color, we probably shouldn't have that feature on.

Ben Root


On Wed, Jun 3, 2015 at 8:17 PM, Stéfan van der Walt <ste...@sun.ac.za>
wrote:

> On Wed, Jun 3, 2015 at 5:08 PM, Nathan Goldbaum <nathan12...@gmail.com>
> wrote:
> > I'm a big fan of option D.  So much so that when I needed to make a
> movie of
> > ony my galaxy simulations today I went ahead and used it:
> >
> > https://youtu.be/bnm554et0T8
>
> Beautiful!  How hard would it be to also do this for the other
> proposed colormaps?
>
> Stéfan
>
>
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