> let's say I started making big profits from the apps --don't you think 
> museums might get upset?

I think there are two fundamental questions here: 1) what are you charging for 
the distribution platform, 2) what are you doing with any profits you acquire? 
Are you reinvesting by expanding the app to other platforms (Android, for 
instance - hint, hint), or deepening the interaction the end-user has with 
museum's content - doesn't that justify the distribution fee? Are you using 
profits to help additional museum's develop content for your system (thus 
growing their catchment population, while adding value to your app)? Or are you 
saving up to buy an island in the Cayman's?

Museum's understand that services, like the one you are providing, have 
overhead costs. Developers cannot be expected to eat the cost of R&D, and 
institutions are equally aware of the development costs of trying to have a go 
at it themselves. There shouldn't be a problem if you are upfront with them 
about the benefits of your service, and how you are using the monies collected 
from the distribution.


Chad Petrovay ?| ?Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard ?| Phoenix, AZ 85050 
480.478.6000 main ?| ?480.478.6058 direct | 480.471.8690 fax ?| www.themim.org

Blog: www.petrovay.com/tmsblog


-----Original Message-----
From: mcn-l-bounces at mcn.edu [mailto:[email protected]] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 6:13 PM
To: Museum Computer Network Listserv
Subject: Re: [MCN-L] Museum Community iPhone App

An excellent point again Chad and I agree.   However, I think this is a 
very important topic museums should consider and worthy of discussion.   
On my site and biz, museums and non museum people have been uploading 
museum media content since 2005, see link:  http://bit.ly/museumpods and 
is one of the largest aggregate repositories of museum media in the 
world, and I would guess at least 95% of all the media is not 
Copyrighted or Creative Commons licensed. 

An interesting hypothetical situation is if started making  mobile apps 
using all the content and charging for them while museum servers are 
streaming the media, and let's say I started making big profits from the 
apps --don't you think museums might get upset?  I realize today I asked 
for participants and is a different situation but do I need to ask if 
app distribution platforms, framework, and service is enough of a  
'valuable add' to museums to let me use the free media content as I 
choose?  I don't think some museums would be very pleased with the 
hypothetical scenario. ...and probably justifiably or maybe not?  Is 
providing the distribution platform enough? 


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