>> Sony Playstation has got a MIPS. So what about GIMPS at Playstation ??? > >The Playstation doesn't do floating point. It would be a very slow >platform for running GIMPS. :) Question: does Prime95 use floating point because the algorithm requires it, or because something about the Intel architecture makes it a good choice? I'm not clear about how Prime95 is able to use floating point to perform something that is theoretically an all-integer computation. Is there any platform on which an all-integer implementation would be superior to one that uses floating point? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com
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