David Bucciarelli wrote:
> useless with Glide 3.x. I think it is a waste of time to update the asm
> code when we will switch to the Glide 3.0 in a short time.
>
> > In particular the vertex-snapping code?
> > It would be good to restore
> > this in the current version - two unnecessary divides per vertex is
> > pretty wasteful.
>
> Vertex snapping is done inside the Glide 3.x when required (only Voodoo
> 1 and Voodoo Rush). Even with the old code was done only for the Voodoo
> 1/Rush.
>
> I didn't notice any performance difference removing the asm code
> (PentiumII+Voodoo2), however if the difference is noticeable with a
> Voodoo 1, we can restore the asm code at last for vertex snapping.
OK - I'm happy with the little change I've made, I don't think we need
to do any more.
Keith
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