On 11/2/06, Jerome Glisse <[EMAIL PROTECTED]> wrote:
> On 11/2/06, Keith Whitwell <[EMAIL PROTECTED]> wrote:
> > Jerome Glisse wrote:
> > > On 11/2/06, Keith Whitwell <[EMAIL PROTECTED]> wrote:
> > >> Keith Whitwell wrote:
> > >>> OK, the first round of work on the VBO branch seems to have gone quite
> > >>> smoothly.  It'd be great if a couple of the key r200/r300 people could
> > >>> check the branch out and verify whether I've broken those drivers or 
> > >>> not.
> > >>>
> > >>> It'd be particularly interesting to see if someone (Aapo?) can take a
> > >>> look at the disabled vtxfmt_a code and see if it is easy to port that
> > >>> over to the new archiecture.  I've got a feeling it should be fairly
> > >>> straight-forward, as it's simple to fallback to the tnl/ module for any
> > >>> unexpected or non-handled situations.
> > >> I took a quick look at this and it seems doable.  I sketched out a
> > >> simplified approach that just attempts to hook the existing code into a
> > >> _radeon_draw_prims() callback.  It looks like it might work, but it
> > >> would be better to try for a deeper integration.
> > >>
> > >> I'm pretty bullish about the vbo code & would like to see an early
> > >> merge, so please take a look at this.
> > >>
> > >> Keith
> > >>
> > >>
> > >
> > > I investigated recently a bug (8348) and we don't check if in
> > > DrawRangeElement max - min won't requiert a memory area
> > > bigger than what we can have with DMA (which if i am right
> > > can't be bigger than RADEON_BUFFER_SIZE * 16). Do you see
> > > any easy they to work around this. I will try to test VBO branch
> > > today and complete your change.
> >
> > OK.  I've got a couple of bugs to fix yet, and I've still got to try
> > running glean, etc, so it'll be a couple of days before anything
> > happens.  But it would be good to have the r200/r300 drivers up to speed
> > prior to a merge.
> >
> > Keith
> >
>
> I have tried to play a bit with that but i segfault in vbo_exec_array.c line 
> 127
> with varray in progs/redbook know bug or something from my side ?
>
> Btw i have thinked a bit more about the need to update max-min vertices
> in drawelements and drawrangeelements and i don't see an easy way to
> split the rendering as we have to go throught all indices and make sure
> that (max-min)*primsize never need more memory than what dma alloc
> can give us. Don't you have similar problem with intel ?

IIRC, radeons don't really have the limit either, I think the
buffersize size stuff is a vestage of some past wrong...  Didn't
Roland look into some buffersize issues a while back?  I could be way
off though...

Alex

>
> best,
> Jerome Glisse
>

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